![]() Lastly, if Terminus and/or his army fail to connect with their attacks, there is a chance that you might leave Terminus out in front of your enemy with little protection. Secondly, there are hard soul-collection counters such as The High Reclaimer, Mordikaar and Zaal2. First off it requires your opponent to have souls that you can reliably harvest if your opponent has a high number of beasts and few infantry you might struggle to gain a significant volume of souls in a single turn, or there may be no souls at all available if your opponent is using undead/warjacks/constructs. This feat comes with some natural pitfalls. Then next turn he will be loaded up with a ton of focus which, given his aggressive positioning, you can use to slaughter important targets to finish off your opponent. Based on how many souls you can put on Terminus, he can range from being hard-to-kill to being practically-invincible. On turn three or four, just as the lines close and the forces engage each other in melee, have Terminus charge forward and use this ability. Terminus' feat Dragon's Call is a powerful tool. As a downside, his abilities as a caster are limited and his simple play style can be very predictable. Basic strategy is that he is a infantry commander with top tier personal close combat power and durability, lead your troops into the fight. He is as subtle as a flaming truck loaded with grenades driving into a firework factory. Terminus is a big badass flying cyborg dragon mutant. Thoughts on Lich Lord Terminus Terminus in a nutshell Target warjack in the spellcaster's battlegroup gains Berserk for one turn, but cannot make Chain Attacks.īerserk - When a model with Berserk destroys one or more models with a melee attack during its Combat Action, immediately after the attack is resolved it must make one additional melee attack against another model in its melee range. While within 2" of the spellcaster, enemy models suffer -2 DEF & ARM. Models boxed by Hellfire are removed from play. Models disabled by Hellfire cannot make a Tough roll. When a living enemy model is destroyed by Annihilation, the spellcaster gains the destroyed model's soul token regardless of the proximity of other models. Models destroyed by Annihilation are RFP'd and do not generate corpse tokens. The POW of collateral damage is equal to the STR of this model. Critical Pitch - On a critical hit against a model with an equal or smaller base, the model hit can be thrown d6" directly away from this model.Shadow of Death - While in this model's command range, friendly undead Faction models gain Tough.The Sacrificial Pawn special rule can only trigger once per attack roll. That model is automatically hit and suffers all damage and effects. Sacrificial Pawn - When this model is directly hit by an enemy ranged attack, you can have one friendly, non-incorporeal Undead model within 3" of it directly hit instead.After this model replenishes its focus during your next Control Phase, replace each soul token with 1 focus point. When a living enemy model is destroyed within 2" of this model, this model gains the destroyed model's soul token. Soul Taker: Cull Soul - This model can gain soul tokens. ![]()
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